happykid

Toys


Here To Slay

Age: 10+ Number of players: 2-6 Players Playing Time:  15-90 Min Game dimension: 17.5X10.5X4.3 cm Here to Slay is a competitive role-playing fantasy strategy card game that’s all about assembling a party of Heroes and slaying monsters (and sometimes sabotaging your friends too) from the creators of Unstable Unicorns. In this game, you’ll assemble a full party of heroes to slay dangerous monsters while working to avoid the sabotage of your foes. The game also includes items you can equip to your heroes, 1V1 challenge cards, and roll modifiers to tip the odds in your favor. » HOW TO PLAY « The first person to successfully slay three monsters, or build a full party with six classes, wins the game! » PARTY LEADERS « Every player gets to choose a party leader character to represent them throughout the game. Each party leader card has a class and a skill that gives you an edge over your opponents. Whether you enjoy fighters, bards, wizards, or thieves, you’ll find a party leader that’s right for your play style – but choose wisely, because you only get one party leader for the whole game! » HEROES « Your heroes are brave adventurers, ready to attack monsters and go head to head with your foes! The game includes over 40 unique heroes. Each hero card has a class and an effect, and each hero’s effect has a roll requirement. In order to use a hero’s effect, you must roll two dice and score equal to or higher than that effect’s roll requirement. » MONSTERS « Everyone wants to be a hero, but are you brave enough to face off against these monsters? If you successfully slay three monsters, you win the game, but attacking a monster may come at a price! In order to slay that monster, you must roll two dice and score equal to or higher than that monster’s roll requirement. Be warned: Each monster has a roll range in which they’ll fight back, and if you score within that range, your party might be in grave danger… » ITEMS « Item cards are enchanted weapons and objects that can be equipped to your heroes to bestow them with special advantages and skills. Most items give beneficial effects and are meant to be equipped to heroes in your own party, but a handful of items, called cursed items, can be equipped to enemy heroes to give them disadvantages. » MAGIC « What would this world be without a little magic and mayhem? Magic cards are powerful spells with a one-time effect. Some magic cards can give you great advantages, while others are designed to set your opponents back. » CHALLENGES « Don’t like what your opponent just played? Throw down a challenge! Challenge cards can be played instantly to try to stop another player from playing a hero, item, or magic card. Playing a challenge card initiates a 1V1 challenge in which you and another player both have to roll the dice. If they win the challenge, they still get to play their card, but if you win the challenge, you get to send their card directly to the discard pile! » MODIFIERS « Only fools rely solely on luck. In this game, you can keep a modifier card up your sleeve (or, well, in your hand) to make sure the odds always tip in your favor. Modifier cards add or subtract from the final total of any dice roll. Whether you need to recover from a low roll or sabotage the high roll of an opponent, modifier cards can be a handy tool when luck doesn’t seem to be on your side.

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Goat Lords

Age: 7+ Number of players: 2-6 Players Playing Time:  30 Min Game dimension: 5.75 x 4 x 1.38 inches A competitive card game about thieves, monsters, magic, bombs, and mostly goats. The goal of Goat Lords is to gather the biggest goat herd. You do so by stacking pairs of matching goat cards in front of you and stealing opponent’s goats before the draw pile runs out. Knowing how to play your cards, when to hold ‘em, and who to attack greatly affect how many points you end up when the last goat is played. Voted No.1 Goat Game of The Year. Get ready for the most exciting Goat game of your life. Expect high drama, uncontrollable laughter & fast action strategy in this wildly popular card game. Not to mention outrageous bombs, magic, dragon goats and more. Funniest card game I’ve played since Monopoly Deal. If you’re looking for hilarious card games that will make everyone laugh then you’ve landed on the jack-pot. Just read some of our reviews to see how much people love it. Perfect For Any Occasion. Goat Lords is just the right amount of addicting, strategy, luck, drama, and all-out fun. It’s perfect for any family game night, party game, thanks giving games, christmas party games, teen games and more. Enjoy Our 100% Fun Factor Guarantee. If you play Goat Lords and it isn’t an instant hit, just let us know via Amazon’s messaging platform and we’ll provide a full refund – no questions asked. The Perfect Gift. A gift that everyone will love. Guaranteed to bring countless laughs and unforgettable moments.

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Exploding Minions

Age: 7+ Number of players: 2-5 Players Playing Time:  15 Min Game dimension: 1 6 x 11 x 4 cm A MINIONS-THEMED VERSION OF YOUR FAVORITE EXPLOSIVE CARD GAME FEATURING A BRAND NEW GAME-CHANGING CARD AND MAGICAL BANANAS. The Minions have invaded the Exploding Kittens universe! Players draw cards until somebody draws an Exploding Minion, at which point they explode and are out of the game. To avoid exploding, they can defuse the Minion with things like bananas, fire hydrants, or flattery, OR use powerful action cards to move or avoid the Exploding Minion. Betray your friends. Try not to explode. The last player left alive wins.  

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Exploding Kittens Recipes for Disaster

Age: 7+ Number of players: 2-5 Players Playing Time:  15-20 Min Game dimension: 30 x 20.5 x 7.5 cm  

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Dutch Blitz

Age: 8+ Number of players: 2-4 Players Playing Time:  15 Min Game dimension: 12.5cm x 9cm x 3cm In Dutch Blitz, each player has her own deck of forty cards, with cards 1-10 in four colors; red and blue cards show a Pennsylvania Dutch boy, while yellow and green cards show a Pennsylvania Dutch girl. Each deck has a different symbol on the back to aid with card sorting between rounds. At the start of each round, each player lays out three cards face up in front of her to create her post piles; places a face-up stack of ten cards, seeing only the top card, next to her post piles to create her blitz pile ; and holds the remaining cards in hand face down. Playing at the same time, each player tries to empty her blitz pile. If she has a 1 on the top of any face-up stack, she plays it to the center of the table to create a Dutch pile. If she has a 2 of the same color as any 1 on top of a Dutch pile, she can place the 2 on the 1. All cards on a Dutch pile must be played in ascending order and must be the same color. A player can also play from the blitz pile onto a post pile, or from one post pile onto another, but only if the numbers are in descending order and the boys and girls alternate. If a player can’t play anything, she can reveal cards from the stack in her hand, counting them out in groups of three, then laying them face up while revealing only the top card. She can play this top card onto a Dutch pile or post pile as long as she meets the rules for doing so. As soon as a player empties her blitz pile, the round ends. Each player scores 1 point for each of her cards among the Dutch piles, then loses 2 points for each card remaining in her blitz pile. Players then sort all the cards and play another round. As soon as at least one player has at least 75 points, the game ends and the player with the most points wins.

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Dragonrealm

Age: 10+ Number of players: 2-4 Players Playing Time:  30 Min Game dimension:  26 x 19 x 6.5 cm Pack your lucky socks and get ready for an adventure exploring Dragonrealm! Sneak into the Witch’s Cabin, search the Ogres’ Treehouse, or storm the Dragon’s Lair. Add adventurers to different locations in the hopes of getting the most treasure. But watch out for goblins who might get there first and grab the treasure before you! In the end, the player with the most treasure wins. Using the same thematic world as Dragonwood, players now take on capturing locations using adventurer pawns. Players will play card melds of straights and sets (color or number) to roll dice to attempt to place units on locations. Once a location is full, it is scored. New locations are revealed to be captured. Players continue in this manner until a certain number of locations are captured. Each location is worth a value in points and additional points are awarded for other events.

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Age: 8+ Number of players: 3-6 Players Playing Time:  30 Min Game dimension: 27.5 x 27.5 x 5.5 cm  

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Disney The Haunted Mansion

Age: 8+ Number of players: 2-6 Players Playing Time:  30 Min Game dimension: 2.5 x 10.5 x 10.5 inches Disney’s beloved The Haunted Mansion comes to life — err, death — in this hauntingly fun family board game! Explore all the classic rooms of the ghost-infested manor, from the festivities-filled Ballroom to the Attic and out to the Graveyard and beyond in search of spirits. Beware, though, of the Hitchhiking Ghosts, who are notorious for “following you home” as that may spell your doom in the end! Players gain points by socializing with ghosts around the Haunted Mansion. Players move around the mansion by rotating the Endless Hallway around Madame Leota’s Séance Room, collecting Ghost cards in front of them in sets, each of which are worth different point values. Players want to avoid Haunt cards, as the most “haunted” player will lose points. The player with the most points at the end wins.

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Deep Sea Adventure

Age: 8+ Number of players: 2-6 Players Playing Time:  30 Min Game dimension: 11cm x 6.5cm x 3.5cm A group of poor explorers hoping to get rich quickly heads out to recover treasures from some undersea ruins. They’re all rivals, but their budgets force them all to share a single rented submarine. In the rented submarine, they all have to share a single tank of air, as well. If they don’t get back to the sub before they run out of air, they’ll drop all their treasure. Now it’s time to see who can bring home the greatest riches. Game Objective The game takes place over 3 rounds, and the player to gain the most points over the 3 rounds is the winner. In order to gain points, you must bring the most ruins chips back to the submarine. You can only return to the submarine once per round, and you cannot progress more after returning. You cannot return to the submarine without bringing any ruins chips. Turn Progression On their turns, players conduct steps 1-4 listed below. Players take turns, going clockwise around the board, and the round ends when all players have returned to the submarine, or if the air runs out at the beginning of someone’s turn. 1) Declare if you will turn back or not. 2) Reduce air. 3) Roll the dice and advance your game piece. 4) Search. (When you have stopped moving, select one of A-C below) A) Do nothing. B) Pick up ruins chip. C) Place a ruins chip.  

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Age: 13+ Number of players: 2-6 Players Playing Time:  15 Min Game dimension: 4.5 x 1.25 x 6 inches  

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Color Line

Age: 5+ Number of players: 2-4 Players Playing Time:  15 Min Game dimension: 28X28X10 cm  

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Catan 25th Anniversary Edition

Age: 10+ Number of players: 3-6 Players Playing Time:  60-120 Min Game dimension: 30cm x 30cm x 9cm Catan 25th Anniversary Edition Catan: 25th Anniversary Edition contains the Catan base game, the Catan: 5-6 Player Extension. With this version, you can play Catan in 3-6 players and you will no longer need to purchase the basic version and extension separately. Also the ideal shape of the box will allow you save all components conveniently Catan: 25th Anniversary Edition contains: 1) Catan - Base game for 3-4 Players 2) Catan 5-6 Player Extension 3) Helpers of Catan scenario - adds strategy and variety. Please note! This version does not include: 1) Card sorting trays 2) Card sleeves In CATAN (formerly The Settlers of Catan), players try to be the dominant force on the island of Catan by building settlements, cities, and roads. On each turn dice are rolled to determine what resources the island produces. Players build by spending resources (sheep, wheat, wood, brick and ore) that are depicted by these resource cards; each land type, with the exception of the unproductive desert, produces a specific resource: hills produce brick, forests produce wood, mountains produce ore, fields produce wheat, and pastures produce sheep. Setup includes randomly placing large hexagonal tiles (each showing a resource or the desert) in a honeycomb shape and surrounding them with water tiles, some of which contain ports of exchange. Number disks, which will correspond to die rolls (two 6-sided dice are used), are placed on each resource tile. Each player is given two settlements (think: houses) and roads (sticks) which are, in turn, placed on intersections and borders of the resource tiles. Players collect a hand of resource cards based on which hex tiles their last-placed house is adjacent to. A robber pawn is placed on the desert tile. A turn consists of possibly playing a development card, rolling the dice, everyone (perhaps) collecting resource cards based on the roll and position of houses (or upgraded cities—think: hotels) unless a 7 is rolled, turning in resource cards (if possible and desired) for improvements, trading cards at a port, and trading resource cards with other players. If a 7 is rolled, the active player moves the robber to a new hex tile and steals resource cards from other players who have built structures adjacent to that tile. Points are accumulated by building settlements and cities, having the longest road and the largest army (from some of the development cards), and gathering certain development cards that simply award victory points. When a player has gathered 10 points (some of which may be held in secret), he announces his total and claims the win. CATAN has won multiple awards and is one of the most popular games in recent history due to its amazing ability to appeal to experienced gamers as well as those new to the hobby.

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Carcassonne

Age: 7+ Number of players: 2-5 Players Playing Time:  30-45 Min Game dimension:  2.63 x 7.5 x 10.75 inches Carcassonne Board Game Carcassonne is a tile-placement game in which the players draw and place a tile with a piece of southern French landscape on it. The tile might feature a city, a road, a cloister, grassland or some combination thereof, and it must be placed adjacent to tiles that have already been played, in such a way that cities are connected to cities, roads to roads, etcetera. Having placed a tile, the player can then decide to place one of their meeples on one of the areas on it: on the city as a knight, on the road as a robber, on a cloister as a monk, or on the grass as a farmer. When that area is complete, that meeple scores points for its owner. During a game of Carcassonne, players are faced with decisions like: "Is it really worth putting my last meeple there?" or "Should I use this tile to expand my city, or should I place it near my opponent instead, giving him a hard time to complete their project and score points?" Since players place only one tile and have the option to place one meeple on it, turns proceed quickly even if it is a game full of options and possibilities.

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Age: 10+ Number of players: 3-4 Players Playing Time:  60-120 Min Game dimension: 11.63 x 9.5 x 3 inches Catan Board Game In CATAN (formerly The Settlers of Catan), players try to be the dominant force on the island of Catan by building settlements, cities, and roads. On each turn dice are rolled to determine what resources the island produces. Players build by spending resources (sheep, wheat, wood, brick and ore) that are depicted by these resource cards; each land type, with the exception of the unproductive desert, produces a specific resource: hills produce brick, forests produce wood, mountains produce ore, fields produce wheat, and pastures produce sheep. Setup includes randomly placing large hexagonal tiles (each showing a resource or the desert) in a honeycomb shape and surrounding them with water tiles, some of which contain ports of exchange. Number disks, which will correspond to die rolls (two 6-sided dice are used), are placed on each resource tile. Each player is given two settlements (think: houses) and roads (sticks) which are, in turn, placed on intersections and borders of the resource tiles. Players collect a hand of resource cards based on which hex tiles their last-placed house is adjacent to. A robber pawn is placed on the desert tile. A turn consists of possibly playing a development card, rolling the dice, everyone (perhaps) collecting resource cards based on the roll and position of houses (or upgraded cities—think: hotels) unless a 7 is rolled, turning in resource cards (if possible and desired) for improvements, trading cards at a port, and trading resource cards with other players. If a 7 is rolled, the active player moves the robber to a new hex tile and steals resource cards from other players who have built structures adjacent to that tile. Points are accumulated by building settlements and cities, having the longest road and the largest army (from some of the development cards), and gathering certain development cards that simply award victory points. When a player has gathered 10 points (some of which may be held in secret), he announces his total and claims the win. CATAN has won multiple awards and is one of the most popular games in recent history due to its amazing ability to appeal to experienced gamers as well as those new to the hobby.

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Age: 8+ Number of players: 2-4 Players Playing Time:  30-45 Min Game dimension:  10.24 x 2.76 x 10.24 inches  Azul Board Game. Introduced by the Moors, Azulejos (originally white and blue ceramic tiles) were fully embraced by the Portuguese when their king Manuel I, on a visit to the Alhambra palace in Southern Spain, was mesmerized by the stunning beauty of the Moorish decorative tiles. The king, awestruck by the interior beauty of the Alhambra, immediately ordered that his own palace in Portugal be decorated with similar wall tiles. As a tile-laying artist, you have been challenged to embellish the walls of the Royal Palace of Evora. In the game Azul, players take turns drafting colored tiles from suppliers to their player board. Later in the round, players score points based on how they've placed their tiles to decorate the palace. Extra points are scored for specific patterns and completing sets; wasted supplies harm the player's score. The player with the most points at the end of the game wins.

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7 Wonders Duel

Age: 10+ Number of players: 2 Playing Time:  30Min Game dimension:  2 x 8 x 8 inches 7 Wonders Duel Board Game 7 Wonders Duel is the best game for 2 players. in many ways 7 Wonders Duel resembles its parent game 7 Wonders as over three ages players acquire cards that provide resources or advance their military or scientific development in order to develop a civilization and complete wonders. What's different about 7 Wonders Duel is that, as the title suggests, the game is solely for two players, with the players not drafting cards simultaneously from hands of cards, but from a display of face-down and face-up cards arranged at the start of a round. A player can take a card only if it's not covered by any others, so timing comes into play as well as bonus moves that allow you to take a second card immediately. As in the original game, each card that you acquire can be built, discarded for coins, or used to construct a wonder. Each player starts with four wonder cards, and the construction of a wonder provides its owner with a special ability. Only seven wonders can be built, though, so one player will end up short. Players can purchase resources at any time from the bank, or they can gain cards during the game that provide them with resources for future building; as you acquire resources, the cost for those particular resources increases for your opponent, representing your dominance in this area. A player can win 7 Wonders Duel in one of three ways: each time you acquire a military card, you advance the military marker toward your opponent's capital, giving you a bonus at certain positions; if you reach the opponent's capital, you win the game immediately; similarly, if you acquire any six of seven different scientific symbols, you achieve scientific dominance and win immediately; if none of these situations occurs, then the player with the most points at the end of the game wins.  

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STADIUM 3D PUZZLE - SANTIAGO BERNABÉU

Stadium 3D Puzzle - Santiago Bernabéu The Santiago Bernabéu has been the home of Real Madrid, the world's most successful club, since 1947. It doesn't matter if you are a Liverpool fan or not, if you have seen at least one home match of this team, you will understand the atmosphere in the stadium.   Playing 3D puzzles have amazing educational benefits for children and teenagers: Improves visual memory and concentration Develops patience, long-term results and self-esteem Encourages problem solving improves the ability to see and make geometric association between pieces Develops mathematical logic, classification and association

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STADIUM 3D PUZZLE - JUVENTUS ALLIANZ STADIUM

Stadium 3D Puzzle - Juventus ALLIANZ STADIUM It is a real impregnable fortress in the home arena of old ladies. The home arena of the football club Juventus. Playing 3D puzzles have amazing educational benefits for children and teenagers: Improves visual memory and concentration Develops patience, long-term results and self-esteem Encourages problem solving improves the ability to see and make geometric association between pieces Develops mathematical logic, classification and association   Number of details: 85 Size: 35.5x33.7x8.9cm       Age: 7+   

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STADIUM 3D PUZZLE - ALLIANZ ARENA

Stadium 3D Puzzle - Allianz Arena   Allianz Arena - the home arena of the football clubs Bayern Munich and Munich 1860. Number of details: 63 Size: 38.2x27x6.6cm       Age: 7+    Playing 3D puzzles have amazing educational benefits for children and teenagers: Improves visual memory and concentration Develops patience, long-term results and self-esteem Encourages problem solving improves the ability to see and make geometric association between pieces Develops mathematical logic, classification and association    

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STADIUM 3D PUZZLE - PARC DES PRINCES

Parc De France - home arena of PSG. Messi, Mbappe, Neymar not included, but it is an exact replica of the stadium. Assembled Size:  31.7x 26,6 x 6,5 cm Number of details: 137 Age: 7+  Playing 3D puzzles have amazing educational benefits for children and teenagers: Improves visual memory and concentration Develops patience, long-term results and self-esteem Encourages problem solving improves the ability to see and make geometric association between pieces Develops mathematical logic, classification and association

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STADIUM 3D PUZZLE - OLD TRAFFORD

Stadium 3D  Puzzle  - Old Trafford Old Trafford - Manchester United's home arena since 1910.   Assembled Size: 36.7 x 26 x 7.7 cm Playing 3D puzzles have amazing educational benefits for children and teenagers: Improves visual memory and concentration Develops patience, long-term results and self-esteem Encourages problem solving improves the ability to see and make geometric association between pieces Develops mathematical logic, classification and association   Number of details: 138 Size: 39.5x29x9cm       Age: 7+   

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STADIUM 3D PUZZLE - ETIHAD STADIUM

Stadium 3D Puzzle - Etihad Stadium   Etihad Stadium - Manchester City's home arena. In recent years, Manchester City has been almost unbeatable at home.  Assembled Size: 32.5 x 31.5 x 9.1 CM Number of details: 118 Age: 7+    Playing 3D puzzles have amazing educational benefits for children and teenagers: Improves visual memory and concentration Develops patience, long-term results and self-esteem Encourages problem solving improves the ability to see and make geometric association between pieces Develops mathematical logic, classification and association      

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STADIUM 3D PUZZLE - FIFA WORLD CUP 2022 STADIUMS

Stadium 3D Puzzle - Fifa World Cup 2022 Stadiums 8 stadiums where 32 national teams will compete for the 2022 World Cup title All eight stadiums in one package. AL Bayt Stadium Size: 11.3x9.2x4 cm, Lusail Stadium, Size: 10.7x10.7x3.5cm, Ahmad Bin Ali Stadium, Size: 12.9x11.3x3.5cm, Al Janoub Stadium, Size: 12.9x10.8x3.6cm, Al Thumama Stadium, Size: 11.5x11.5x3 cm, Education City Stadium, Size: 12.5x11.1x3.4cm, Khalifa International Stadium  Size: 11.8x11.7x4.5cm, Stadium 974, Size: 12.3x9.5x3cm Age:7+ Stadium 3D Puzzle - Fifa World Cup 2022 Stadiums  

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STADIUM 3D PUZZLE - ANFIELD

Stadium 3D Puzzle - Anfield   Elfield 3D Stadium - the home arena of Liverpool FC. It doesn't matter if you are a Liverpool fan or not, if you have seen at least one home match of this team, you will understand the atmosphere in the stadium.   Playing 3D puzzles have amazing educational benefits for children and teenagers: Improves visual memory and concentration Develops patience, long-term results and self-esteem Encourages problem solving improves the ability to see and make geometric association between pieces Develops mathematical logic, classification and association   Number of details: 113 Size: 35.1x31.3x9.3cm       Age: 7+   

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